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Edward351
posted on
Tom Clancy's Splinter Cell Conviction (Xbox 360)
at 10:02AM PST on November 16, 2007.
@Apocalypse,
I don't think the cores or cpu architecture have much bearing in this case. I would speculate that the memory limitations of the PS3 are more likely the culprit. Or maybe Bluray transfer rates.
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I don't think the cores or cpu architecture have much bearing in this case. I would speculate that the memory limitations of the PS3 are more likely the culprit. Or maybe Bluray transfer rates.