but the people you talked to that said they minded about changing discs. Could you also ask them if they'd rather not have to have changed the disc instead of the game being half as long or half the quality? I think there's a fairly obvious answer there. Put up wit a minute or 2 of hassle to have an extra few hours or few thousand pixels!
I don't know why people are even considering that having to change discs would matter in a decision to purchase a game. The PSone Final Fantasy games had 4 discs and people bought millions...I played MGS Twin Snakes, Killer 7 and RE4 on the GC on two discs without minding. Do some people think they're going to play a 20+ hour game in one sitting without going near their console? Changing a disc is hardly an annoyance.
I think it's pretty much the height of laziness to complain about changing a disc once every dozen hours of play.
They might prefer to only have one disk, but is having to switch disks a big enough annoyance to stop people from buying a game? Historically this has not been true, I see no reason why it would be in the future.
Just because 5.59 million people bought it doesnt mean that they didn't mind changing discs. In fact I have talked to a few owners of this game and they did not enjoy it. Watch the logical fallacies.
myplague - "a game like Metal Gear would be ruined if a user had to change discs"
The original MGS for PlayStation was on 2 discs, and the 5.59 million people who bought it didn't seem to mind spending a few seconds to change discs during the game.
There is no way a game like metal gear 4 will be ported to xbox360 without sacrificing graphics. The recent video footage shows that the game has come a long way and is clearly using the advantage of blu-ray's capacity. This would be at least 2 or 3 discs on the 360(look at blue dragon) and a game like Metal Gear would be ruined if a user had to change discs.
BTW Final Fantasy 1,2,4,5,6 were all re-released on playstation before being re-released a second time on GBA. Only FFIII was re-released on a nintendo system first.
My point was that only 3 of the games had been released when they could have been on a microsoft system. They don't make handhelds, mobile phones (in 2004) or consoles pre-XBox. That's like saying Sony missed out on games released on the NES...it's not a rational comparison.
Capcom made the Resident Evil remakes and the 4th game an exclusive until it sold poorly and was ported to the PS2. It was a well-known development.
http://en.wikipedia.org/wiki/Resident_Evil_4#GameCube_exclusivity_controversy
Perhaps you should check your own sources before you chide others for that.
No one knows the exact costs of a game that isn't even finished yet. But other developers have stated that producing a cinematic game in the PS3/360 runs in tens of millions and Kojima tends to have high production values. When you release that onto about 10-12 million PS3s (no way that'll get near 14...12 might even be overly optimistic), how many will it sell? Well, all 3 MGS games had about a 5% (actually lower than that, but we'll be generous) attachment rate on the Playstation systems. Even if we double that attachment rate, that'll mean about 1.2 million sold. When the last entries sold 5 million each (though sales have dropped consistently and 3 didn't reach 4 million), that's a huge downward hit for a game that will surely cost more to develop than MGS 1, 2 or 3.
How much money can Konami make by selling 1 million units? I don't know the exact royalty rates, but I doubt it'll cover the cost of this game.
If you want to claim that Sony controls the actions of Square Enix, you might want to wonder why FF 1-6 have been re-released on Nintendo systems before Sony. Nevermind that SquareEnix has not been very supportive of Sony publically lately and had talked a lot about moving its games to systems that sell the most (like Dragon Quest ditching Sony entirely). If Sony has an interest in the company, it's hardly controlling.
If Sony cared about making money off that movie, it'll want more exposure for the series...not let it die on the vine on a 3rd place system.
I believe that link clearly shows Capcom had intended RE:4 to be an exclusive to the GameCube.
Of course just because Capcom does one thing it doesn't mean Konami follow suit. But it does make sense that a company will do what they have to do to make a profit.
Please check your sources before picking your statements:
“1 in 24? You're in hyperbole territory.”
--Yes, there are 24 Metal Gear releases (http://www.gamespot.com/games.html?type=company&mode=10626&sort=title&letter=M&dlx_type=all&sortdir=asc).
“Capcom took a huge risk and made several exclusives for the [gamecube] system.”
--Resident Evil is a good series, but I wouldn't say they gave an exclusive to Nintendo. They re-made previous generation games and first released RE4 on the gamecube, but that's about it (http://www.gamespot.com/games.html?type=company&mode=2324&sort=title&letter=R&dlx_type=all&sortdir=asc).
“Even if the PS3 sells twice as many units over the next 6 months as it has been (and it won't), its sales will still be small. Konami is looking at taking a HUGE loss on this title judging by its production values.”
--Please tell me how much Konami is spending on MGS4, along with how the hypothetical sale 7 million PS3 by X-mas of 2007 and 14 million by X-mas of 2008 relates to that data.
Exclusives do help sell consoles, we both agree on this. Do you remember how the main Final Fantasy series line became a Sony exclusive? First it was hardware, Sony's Playstation was better for FMV than the Nintendo 64, something Squaresoft wanted for its Final Fantasy games. After its success on the Playstation platform Square went to make a Final Fantasy movie. Squaresoft realized some heavy losses and so Sony bought a large percent of Squaresoft's shares. Since then, even after the Squaresoft/Enix merger, Sony has had a controlling interest in the company.
This story has a point, please follow.
Konami is in a better financial state than Squaresoft was. Konami is a very diverse company that has many more services beyond games. Sony knew that it had to secure MGS4 for the PS3, and buying shares wouldn't cut it. Look at the major titles of the PS2 system and you'll see why Sony wants MGS (http://en.wikipedia.org/wiki/List_of_best-selling_video_games#PlayStation_2). Through some keen negotiating, Sony was selected as the studio to produce the upcoming Metal Gear movie (http://en.wikipedia.org/wiki/Metal_Gear_Solid_(film)). Personally, I would not be surprised if Sony made a deal with Konami and Kojima to ensure the limited exclusive rights of MGS4 in exchange for a great movie production deal.
It is my opinion that as long as the Metal Gear movie is still being made by Sony studios, we won't be seeing anything close to a “simultaneous” release of MGS4 on the PS3 & XBOX360.
but the people you talked to that said they minded about changing discs. Could you also ask them if they'd rather not have to have changed the disc instead of the game being half as long or half the quality? I think there's a fairly obvious answer there. Put up wit a minute or 2 of hassle to have an extra few hours or few thousand pixels!