More Last Remnant info from GameSpot "The Unreal Engine-powered game, slated for a simultaneous release on both the PlayStation 3 and Xbox 360, is being crafted by a new generation of Square talent who are said to be bringing fresh ideas to the project." "The battles in The Last Remnant let you take control of groups of combatants whose numbers can grow over the course of a fight as morale ebbs and flows. During combat, the camera zooms in and out of clashes, in some cases asking for button prompts that, if missed, cause trouble during the fight. When backed into a corner, enemies can apparently summon reinforcements, increasing their morale and eroding yours as well as expanding the number of combatants dramatically." "One feature Takai was keen to point out was the game's dynamic soundtrack, which changes over the course of the battle to reflect how things are going."