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Publisher Sierra Studio Double Fine Genre Action Release Date 10/13/09

This future contract pays DKP equal to the Metascore Brutal Legend (Xbox 360) receives according to Metacritic. This contract expires two weeks after the game's release.

New Trailer Rocks

Joystiq - May 1, 2009

Submitted by pbensh77 (47) at 10:14AM PST on May 2, 2009

Watch the latest Brutal Legend trailer for a small taste of the storyline and gameplay, both of which look and sound amazing. If the game is even half as good as this trailer, fans of games, movies and rocknroll will eat it up. In the words of Jim Cramer, "Buy, Buy, Buy!"
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Activision: Brutal Legend is ours.

Variety - February 13, 2009

Submitted by mrahaju (22) at 4:27PM PST on February 13, 2009

Activision Blizzard is under the impression it still has publishing rights to the game. And it’s threatening to sue developer Double Fine and new publisher Electronic Arts as a result. EA has responded with its claws bared, giving me this rather pointed response: We doubt that Activision would try to sue. That would be like a husband abandoning his family and then suing after his wife meets a better looking guy.
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EA to publish Brutal Legend

Kotaku - December 12, 2008

Submitted by RabidRoach (212) at 7:23AM PST on December 12, 2008

Valkyries in thong bikinis with electric guitars descend from on high to herald the announcement that Tim Schafer's Brütal Legend will be published by EA next fall.
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Brütal Legend Should Do Well

Self Written - January 14, 2009

Submitted by pbensh77 (47) at 7:24PM PST on January 14, 2009

New Tim Schafer, developer of critically acclaimed Psychonauts, game promises to be something different. I am excited to "play", what will be in my mind, a rock opera. With the Guitar Hero and Rock Band phenomena, I would imagine a rock opera type game with Jack Black's influence combined with Tim Schafer's imagination and design skills will be a huge hit.
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OXM Online Previews Brutal Legend - February 10, 2009

Submitted by grumpypariah (225) at 2:40PM PST on February 10, 2009

Tim Schafer — the game designer known for funny cult hits like Psychonauts, Day of the Tentacle, and Full Throttle as much as his goatee and mischievous grin — is sitting in the San Francisco offices of Double Fine, paging through Heavy Metal Thunder, a paperback collection of rock-album artwork.
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