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Publisher Sony Computer Enterteiment of America Studio Sucker Punch Genre Action Release Date TBA

This future contract pays DKP equal to the Metascore Infamous (PS3) receives according to Metacritic. This contract expires two weeks after the game's release.


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IGN World First: InFamous Hands-On Preview

IGN - December 19, 2008


Submitted by OuterHaven (179) at 5:33PM PST on December 19, 2008


IGN: "Infamous is awesome. Period. End of statement. I know a lot of times we at IGN get railed on for over-hyping games -- we tell you a game looks great during the preview period but then crap on it when review time comes -- but I'm willing to put my reputation on the line right now and tell you I can't see that happening with this game. Infamous is a blast, and you're going to need to buy it come spring. This hands-on has propelled it to the top of that list.
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inFamous to get 'blockbuster multimillion dollar'...

psbeyond - July 16, 2008


Submitted by tyrile (76) at 2:29PM PST on July 17, 2008


inFamous is going to be the "next big thing," if Sony has their way. The upcoming 2009 PS3 exclusive from Sucker Punch is going to be getting a massive marketing treatment from SCEA, with a "blockbuster multimillion dollar marketing campaign" in the works. According to a SCEA press release, inFamous will be treated to "aggressive television, print, online and viral advertising campaigns, full promotional support, dedicated point-of-purchase displays and merchandising support".
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inFamous Screens, Details

kotaku - June 24, 2008


Submitted by BishopB (329) at 12:07AM PST on June 25, 2008


Sucker Punch, know this: we're going to keep an open mind about inFamous, your upcoming sandbox game for the PS3. If only because you've probably worked really hard on it, it may play real well, and Sly Raccoon was pretty great. But really, a future with rubble, a sandbox game set in a city, a ridiculously capitalised title...it's going to have an uphill struggle to capture people's imaginations, you know?
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IGN: inFamous Interview

IGN - September 8, 2008


Submitted by noobie (88) at 1:01PM PST on September 8, 2008


Infamous's producer Nate Fox's demonstration of the game at last month's Games Convention made a refreshing change from some of the more apathetic shows we saw. When we caught up with him later for a more in-depth discussion, his spark was barely dulled by the hangover he confessed to harbouring as he takes us through the development of one of the biggest titles for the PlayStation 3 in 2009.
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