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Publisher Microsoft Game Studios Studio Ensemble Studios Genre Strategy Release Date 03/3/09

This future contract pays 1 DKP for each 10,000 units of Halo Wars (Xbox 360) sold in the US in the retail month of April 2009 according to the NPD Group. This retail month runs from April 5, 2009 to May 2, 2009. This contract expires at 11:30 PM PST on May 14, 2009.

Halo Wars sells 1 million units

GamesIndustry - March 19, 2009

Submitted by welshbloke (25) at 9:41AM PST on March 19, 2009

Halo Wars has hit one million unit sales worldwide, making it the bestselling strategy title on the Xbox 360, according to Microsoft.
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Halo Wars to have online co-op, 6-player XBL matches - June 9, 2008

Submitted by vGInfidel (11) at 2:07PM PST on June 9, 2008

Some new Halo Wars information has trickled out of the latest issue of GamePro, including news that the game will support Xbox Live multiplayer with up to six players as well as two-player online co-op. The magazine also reveals new UNSC units such as the Vulture, Cyclops and Cobras and the game's current control scheme.
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Halo Wars FREE with every Xbox 360.

OXCGN - February 18, 2009

Submitted by OuterHaven (119) at 7:59PM PST on February 18, 2009

"SYDNEY, AUSTRALIA - February 19, 2009 - Halo WarsTM, the next instalment in the blockbuster Xbox 360 Halo® franchise, will hit shelves on February 26th 2009. To celebrate, Xbox has today announced that every purchase of a new Xbox 360 console will receive a copy of Halo Wars* at no additional charge." Currently Australian ONLY Offer...
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Microsoft :Halo Wars Feb. 27 for Europe, March 3rd in US

SInformer - December 8, 2008

Submitted by OuterHaven (119) at 12:43PM PST on December 8, 2008

Microsoft confirmed today that Halo Wars, he action-based strategy game set in the iconic Halo Universe and created exclusively for Xbox 360, will be available in Europe on 27th February, whilst America will get it slightly later on 3rd March.
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Halo Wars = "Magic in Disk"

Kotaku - December 27, 2007

Submitted by lstormy10 (31) at 1:20PM PST on December 27, 2007

"We don't generally turn to developers for our game reviews, but if we trust Ensemble Studios' Graeme Devine, lead designer on Halo Wars, then the game is gonna be pretty good. ...Devine mentions controls, because I'm not so certain that any console has gotten the RTS interface just right. And an RTS that has perfect controls on a console may be a little piece of magic after all."
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