Release Dates |
 |
TBA |
 |
TBA |
 |
TBA |
 |
TBA |
PARIS, France - June 28, 2008 - Blizzard Entertainment, Inc. today revealed Diablo® III, the newest entry in its critically acclaimed action role-playing-game franchise. The announcement was made during the 2008 Blizzard Entertainment® Worldwide Invitational at the Porte de Versailles Convention Centre in Paris, France. A cinematic trailer and an extended gameplay demonstration with commentary from the development team introduced the game to the thousands of players in attendance.
"We've wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We know that players have also been long awaiting a return to the series, so we're very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today."
Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.
Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game's random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of Blizzard Entertainment's renowned online gaming service, Battle.net®.
Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses. To learn more about Diablo III, please visit the official website at www.diablo3.com. With multiple games in development, Blizzard Entertainment has numerous positions currently available. Visit http://www.blizzard.com/jobs for more information and to learn how to apply.
Edit Wiki Summary |
Edit Wiki Date
Diablo III Website Revealed
Kotaku - June 28, 2008
Submitted by TheTimeRanger (402) at 5:15AM PST on June 28, 2008
Why content yourself with a blurry screen or a low-quality stream when you can get your Diablo III fix directly from the source? Blizzard has the official website for the game up and ready, already filled with pages of screenshots, a gameplay video, and the cinematic trailer, as well as concept art and one hell of an attractive aesthetic.
Comments (2) |
Permalink
Diablo 3 console version a possibility
Guardian - July 1, 2008
Submitted by Rol83 (47) at 10:52PM PST on June 30, 2008
Paul Sams says "A lot of it depends on whether we think the gameplay experience will be the same on console, especially regarding the controls. Also I'd like to keep our audience together. One question mark I have is whether the console owners would allow PC players to play against console gamers. I think the answer gets a lot easier if the console owners say yes. But at the moment they do like to have closed systems. But you know, I think what it really it comes down to is the game itself."
Comments (8) |
Permalink
Diablo 3 Wizard class revealed
Joystiq - October 10, 2008
Submitted by oznerol (141) at 12:44PM PST on October 10, 2008
Blizzard has revealed the third (of five total) classes for Diablo 3: the Wizard. According to the press release, "A wielder of the elements and a master manipulator of time, the wizard can hurl environment-shattering lightning bolts, channel explosive arcane energies, and create pockets of space outside the normal temporal flow." The class, along with Barbarian and Witch Doctor, will be playable this weekend at BlizzCon.
Comments (0) |
Permalink
Diablo 3 Media Released: Videos, Screenshots Galore
Shacknews - June 28, 2008
Submitted by Kentor (300) at 10:57PM PST on June 28, 2008
Blizzard has also released a slew of new Diablo 3 media following the announcement of the sequel.
Comments (0) |
Permalink
Diablo III Announced
Kotaku - June 28, 2008
Submitted by TheTimeRanger (402) at 5:13AM PST on June 28, 2008
Well it's official folks! You can all scream like little girls and then pass out from complete exhaustion as Blizzard officially announces Diablo III at the 2008 Worldwide Invitational. Mike Morhaime told the audience at the opening ceremonies that they had a special announcement to make, the lights dimmed, and a guitar player took the stage, playing the unmistakable opening strains of the Diablo overworld theme.
Comments (6) |
Permalink
Look who's talking.
Wow, it is someone with rank 6, only 1 rank lower than me :D
And what is also important, it is someone with id#6478, who registered at almost the same time with me :P
Joking aside (I hope you are not offended by one or two probably unfunny joke sentences), I don't really have problem with spare DKP. My problem is I don't think I am good enough with GLS stocks, so I am a little bit overwhelmed trying to track so many new GLS stocks at the same time, especially ones that were just released, since there are so many games that are released in the holiday season. There are so many smart players here that it is also difficult to make big profit from futures (it is way more difficult compared to when I first join simEx, IMO).
It certainly didn't help that I only have Wii and DS, and don't have PSP, X360 and PS3. It also didn't help that I don't have enough free time to play game, so I have lots of backlog game, and I didn't purchase many new games this year, so I am way behind in my study of new released games (which usually help me detect whether a game will bomb or not before other people detect them).