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How many copies will The Godfather II sell in the US in April?
(04/5/09 - 05/2/09)

In association with:
forecasts
155K
copies

Today's change:
0.00 (0.00%)

Daily Volume 0
Total Volume 296,202

How many copies will The Godfather II sell in the US in February?
(02/1/09 - 02/28/09)

In association with:
forecasts
121K
copies

Today's change:
0.00 (0.00%)

Daily Volume 0
Total Volume 0

There are no Metascore futures contracts listed for this game.

Metascore futures contracts forecast the Metascore a game will receive on Metacritic.

To find currently trading Metascore futures contracts, check the
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Publisher Electronic Arts Studio Electronic Arts Genre Role-playing
Release Dates 04/7/09 TBA 04/10/09 TBA

It is said to be less of a GTA-clone and more of a sandbox game with RPG, RTS and board game elements.

The action takes place across three 1960s-era cities (Miami, Havana and good old New York), and the once again focuses more on bullying depot bosses than driving boats and helicopters (of which there are none).

There are six classes lined up for the final game; bruiser, demolitions expert, arsonist, medic, safe cracker and engineer. Each and every character is said to have their own background and one of twelve different 'personalities'. So a bruiser for example might have an alcohol problem, and swig bottles during brawls in bars.

At any time in the game you can jump into 'Don's View', from where you can distribute your resources, check out the competition and plan your various illegal deeds. From there you can zoom down to the normal on-foot position and get your hands dirty with the new, totally free-aim shooting mechanics.

Godfather II is planned for release in 2009

Edit Wiki Summary | Edit Wiki Date

bids
16
 
Godfather 2 whacks competition in UK, debuts at number 2

Joystiq - April 15, 2009


Submitted by oznerol (46) at 1:31PM PST on April 15, 2009


The UK likes its crime, apparently, as EA's Godfather II has managed to soar to the #2 spot on the region's sales charts. Sure, we've seen a few Guy Ritchie flicks in our life, but we're fairly surprised that you lot turned out in droves to check out the exploits of the Corleone family. The game even managed to topple Resident Evil 5 and Mario and Sonic at the Olympics, which we all know are like crack to the UK.
Comments (0) | Permalink


bids
21
 
Godfather II Delayved

Joystiq.com - February 4, 2009


Submitted by Buggles (606) at 7:43AM PST on February 4, 2009


Electronic Arts today announced the delay of the Godfather II game. CEO John Riccitiello was quoted saying that the flood of Christmas releases has left retail flooded with titles that are now reduced to clear. Releasing the game in that retail environment would harm its chance to perform in line with the game's potential. This delay would also allow EA to build more buzz for the game, increasing potential day 1 sales figures.
Comments (2) | Permalink


bids
15
 
Eurogamer Review 4/10

Eurogamer.net - April 7, 2009


Submitted by NightWolf (58) at 3:49PM PST on April 7, 2009


"Having had such a great run of form with new IP, this is a stark return to the EA of old, where a treasured licence is butchered irredeemably. Lacking both a challenge and soul, and failing to even engage on a narrative level, what you're left with is an overly forgiving shooter with weak strategy elements, which only serve to make it even easier for you."
Comments (2) | Permalink


bids
11
 
EA Ships Illegal Weapons To Press, Wants Them Back

Kotaku - April 10, 2009


Submitted by apujanata (2) at 7:02PM PST on April 10, 2009


Electronic Arts today contacted game writers around the country asking them to return the brass knuckles they were sent as part of a promotion for Godfather II. Brass knuckles or metallic knuckles are illegal in many of the states that they were shipped to. They're also illegal in California, where EA is based. EA did not respond to emails seeking comment about the legality of the items they shipped and whether they faced any legal actions for shipping them across state lines.
Comments (1) | Permalink


bids
10
 
IGN's First Look

IGN - August 14, 2008


Submitted by mrahaju (33) at 2:42AM PST on August 17, 2008


The handling of mature content, such as violence, profanity and nudity, didn't feel gratuitous and thrown in. These features all came together in the context of the action of the game, which felt appropriate to the situations and the criminal activities taking place without being too explicit. Although it's still early, it looked quite promising, and if this is where the title is now, EA could have a hit on its hands when the game is released sometime in February of next year.
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