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How many copies will Brain Age 2 sell in the US in September?
(09/2/07 - 10/6/07)

In association with:

Today's change:
0.00 (0.00%)

Daily Volume 0
Total Volume 465,685

How many copies will Brain Age 2 sell in the US in August?
(08/5/07 - 09/1/07)

In association with:

Today's change:
0.00 (0.00%)

Daily Volume 0
Total Volume 723,320

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Publisher Nintendo Studio Nintendo Genre Minigames
Release Dates 08/20/07 12/29/05 06/29/07 TBA

"Brain Age 2: More Training in Minutes a Day" is a puzzle game for the Nintendo DS developed with the Tohoku University of Japan by Nintendo. It is designed to help keep certain parts of the brain active, and improve responsiveness and memory.

The first Brain Age title has gone on to ship nearly 13 million copies worldwide as of March 2008. Brain Age 2 has shipped over 10 million copies in the same period. (Source)

NPD Sales Data:
December 2007: 659,500
November 2007: Unranked
October 2007: 116,900
September 2007: 141,200
August 2007: 108,500

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Brain Training discriminates Northerners, says BBC

CVG - February 4, 2008

Submitted by apujanata (4) at 7:28AM PST on February 5, 2008

Dr. Kawashima's Brain Training has come under fire on BBC's Watchdog program for failing to recognise accents from the North. Deemed important enough to take up a five-minute slot on Monday night's show, Nintendo and its DS game, Dr. Kawashima's Brain Training, were under the spotlight of presenter Nicky Campbell. Campbell went as far as saying that Brain Training "clearly discriminated against" certain accents, especially Northern and Scottish.
Comments (4) | Permalink

No Brain Training profits for Kawashima

Euro gamer - January 30, 2008

Submitted by apujanata (4) at 3:24PM PST on January 31, 2008

17 million Brain Training games sold worldwide, resulting in JPY 2.4 billion (GBP 11 million) royalties, 50% of which COULD be Kawashima's share. But he said his annual salary of JPY 11 million (GBP 50,000) is plenty enough to live on. "Not a single yen has gone in my pocket. Everyone in my family is mad at me but I tell them that if they want money, go out and earn it," he revealed.
Comments (2) | Permalink


IGN - May 24, 2007

Submitted by Laoldar (15) at 12:52AM PST on May 25, 2007

"Brain Age 2 doesn't stray very far from the production of the original Brain Age. The visuals, the menus, the's nearly entirely the same as last year's product. The follow-up even has Sudoku in the same exact engine as the first game -- good thing, too, because not a single third-party has been able to out-do the Sudoku that Nintendo created for Brain Age." "we couldn't find a single repeat -- other than the aforementioned Sudoku, it's a whole new list of exercises. And they're really creative, too." "Voice recognition is back, and Nintendo ensures us that it's much better for this second time around." "New to Brain Age 2 is the multiplayer competition. You'll only need one copy of the game for as many as eight player challenges"
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1up - May 24, 2007

Submitted by Laoldar (15) at 12:59AM PST on May 25, 2007

"Once you've earned a participation stamp for the day, you're free to play Virus Buster, a laid-back, stylus-controlled remake of Dr. Mario." "[sign finder] makes the game less a matter of simple memory drills and more a matter of deductive reasoning."
Comments (1) | Permalink

Brain Training dominates 2008 in Europe

Gamesindustry - August 11, 2008

Submitted by mrahaju (36) at 7:52PM PST on August 11, 2008

According to Media Control GfK International, Brain Training titles took the number one placing in charts listing the top-sellers for the first six months of 2008 across a host of countries. In Holland, Switzerland and Belgium it is Brain Training at #1, while Germany's #1 is More Brain Training - and both games took the top two slots in Spain.
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